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Commit 678d5718 authored by Peter Zijlstra's avatar Peter Zijlstra Committed by Ingo Molnar
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sched/fair: Optimize cgroup pick_next_task_fair()



Since commit 2f36825b ("sched: Next buddy hint on sleep and preempt
path") it is likely we pick a new task from the same cgroup, doing a put
and then set on all intermediate entities is a waste of time, so try to
avoid this.

Measured using:

  mount nodev /cgroup -t cgroup -o cpu
  cd /cgroup
  mkdir a; cd a
  mkdir b; cd b
  mkdir c; cd c
  echo $$ > tasks
  perf stat --repeat 10 -- taskset 1 perf bench sched pipe

PRE :      4.542422684 seconds time elapsed   ( +-  0.33% )
POST:      4.389409991 seconds time elapsed   ( +-  0.32% )

Which shows a significant improvement of ~3.5%

Signed-off-by: default avatarPeter Zijlstra <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Tejun Heo <tj@kernel.org>
Link: http://lkml.kernel.org/r/1328936700.2476.17.camel@laptop


Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent f1044799
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+110 −12
Original line number Diff line number Diff line
@@ -2907,17 +2907,36 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
 * 3) pick the "last" process, for cache locality
 * 4) do not run the "skip" process, if something else is available
 */
static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
static struct sched_entity *
pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr)
{
	struct sched_entity *se = __pick_first_entity(cfs_rq);
	struct sched_entity *left = se;
	struct sched_entity *left = __pick_first_entity(cfs_rq);
	struct sched_entity *se;

	/*
	 * If curr is set we have to see if its left of the leftmost entity
	 * still in the tree, provided there was anything in the tree at all.
	 */
	if (!left || (curr && entity_before(curr, left)))
		left = curr;

	se = left; /* ideally we run the leftmost entity */

	/*
	 * Avoid running the skip buddy, if running something else can
	 * be done without getting too unfair.
	 */
	if (cfs_rq->skip == se) {
		struct sched_entity *second = __pick_next_entity(se);
		struct sched_entity *second;

		if (se == curr) {
			second = __pick_first_entity(cfs_rq);
		} else {
			second = __pick_next_entity(se);
			if (!second || (curr && entity_before(curr, second)))
				second = curr;
		}

		if (second && wakeup_preempt_entity(second, left) < 1)
			se = second;
	}
@@ -2939,7 +2958,7 @@ static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
	return se;
}

static void check_cfs_rq_runtime(struct cfs_rq *cfs_rq);
static bool check_cfs_rq_runtime(struct cfs_rq *cfs_rq);

static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
{
@@ -3594,22 +3613,23 @@ static void check_enqueue_throttle(struct cfs_rq *cfs_rq)
}

/* conditionally throttle active cfs_rq's from put_prev_entity() */
static void check_cfs_rq_runtime(struct cfs_rq *cfs_rq)
static bool check_cfs_rq_runtime(struct cfs_rq *cfs_rq)
{
	if (!cfs_bandwidth_used())
		return;
		return false;

	if (likely(!cfs_rq->runtime_enabled || cfs_rq->runtime_remaining > 0))
		return;
		return false;

	/*
	 * it's possible for a throttled entity to be forced into a running
	 * state (e.g. set_curr_task), in this case we're finished.
	 */
	if (cfs_rq_throttled(cfs_rq))
		return;
		return true;

	throttle_cfs_rq(cfs_rq);
	return true;
}

static enum hrtimer_restart sched_cfs_slack_timer(struct hrtimer *timer)
@@ -3719,7 +3739,7 @@ static inline u64 cfs_rq_clock_task(struct cfs_rq *cfs_rq)
}

static void account_cfs_rq_runtime(struct cfs_rq *cfs_rq, u64 delta_exec) {}
static void check_cfs_rq_runtime(struct cfs_rq *cfs_rq) {}
static bool check_cfs_rq_runtime(struct cfs_rq *cfs_rq) { return false; }
static void check_enqueue_throttle(struct cfs_rq *cfs_rq) {}
static __always_inline void return_cfs_rq_runtime(struct cfs_rq *cfs_rq) {}

@@ -4658,9 +4678,86 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
static struct task_struct *
pick_next_task_fair(struct rq *rq, struct task_struct *prev)
{
	struct task_struct *p;
	struct cfs_rq *cfs_rq = &rq->cfs;
	struct sched_entity *se;
	struct task_struct *p;

#ifdef CONFIG_FAIR_GROUP_SCHED
	if (!cfs_rq->nr_running)
		return NULL;

	if (!prev || prev->sched_class != &fair_sched_class)
		goto simple;

	/*
	 * Because of the set_next_buddy() in dequeue_task_fair() it is rather
	 * likely that a next task is from the same cgroup as the current.
	 *
	 * Therefore attempt to avoid putting and setting the entire cgroup
	 * hierarchy, only change the part that actually changes.
	 */

	do {
		struct sched_entity *curr = cfs_rq->curr;

		/*
		 * Since we got here without doing put_prev_entity() we also
		 * have to consider cfs_rq->curr. If it is still a runnable
		 * entity, update_curr() will update its vruntime, otherwise
		 * forget we've ever seen it.
		 */
		if (curr && curr->on_rq)
			update_curr(cfs_rq);
		else
			curr = NULL;

		/*
		 * This call to check_cfs_rq_runtime() will do the throttle and
		 * dequeue its entity in the parent(s). Therefore the 'simple'
		 * nr_running test will indeed be correct.
		 */
		if (unlikely(check_cfs_rq_runtime(cfs_rq)))
			goto simple;

		se = pick_next_entity(cfs_rq, curr);
		cfs_rq = group_cfs_rq(se);
	} while (cfs_rq);

	p = task_of(se);

	/*
	 * Since we haven't yet done put_prev_entity and if the selected task
	 * is a different task than we started out with, try and touch the
	 * least amount of cfs_rqs.
	 */
	if (prev != p) {
		struct sched_entity *pse = &prev->se;

		while (!(cfs_rq = is_same_group(se, pse))) {
			int se_depth = se->depth;
			int pse_depth = pse->depth;

			if (se_depth <= pse_depth) {
				put_prev_entity(cfs_rq_of(pse), pse);
				pse = parent_entity(pse);
			}
			if (se_depth >= pse_depth) {
				set_next_entity(cfs_rq_of(se), se);
				se = parent_entity(se);
			}
		}

		put_prev_entity(cfs_rq, pse);
		set_next_entity(cfs_rq, se);
	}

	if (hrtick_enabled(rq))
		hrtick_start_fair(rq, p);

	return p;
simple:
	cfs_rq = &rq->cfs;
#endif

	if (!cfs_rq->nr_running)
		return NULL;
@@ -4669,12 +4766,13 @@ pick_next_task_fair(struct rq *rq, struct task_struct *prev)
		prev->sched_class->put_prev_task(rq, prev);

	do {
		se = pick_next_entity(cfs_rq);
		se = pick_next_entity(cfs_rq, NULL);
		set_next_entity(cfs_rq, se);
		cfs_rq = group_cfs_rq(se);
	} while (cfs_rq);

	p = task_of(se);

	if (hrtick_enabled(rq))
		hrtick_start_fair(rq, p);