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Commit 08cce05c authored by David Howells's avatar David Howells
Browse files

UAPI: Unexport linux/blk_types.h



It seems that was linux/blk_types.h incorrectly exported to fix up some missing
bits required by the exported parts of linux/fs.h (READ, WRITE, READA, etc.).

So unexport linux/blk_types.h and unexport the relevant bits of linux/fs.h.

Signed-off-by: default avatarDavid Howells <dhowells@redhat.com>
cc: Jens Axboe <jaxboe@fusionio.com>
cc: Tejun Heo <tj@kernel.org>
cc: Al Viro <viro@ZenIV.linux.org.uk>
parent 8e4627dd
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Original line number Diff line number Diff line
@@ -69,7 +69,6 @@ header-y += b1lli.h
header-y += baycom.h
header-y += bfs_fs.h
header-y += binfmts.h
header-y += blk_types.h
header-y += blkpg.h
header-y += blktrace_api.h
header-y += bpqether.h
+59 −60
Original line number Diff line number Diff line
@@ -8,7 +8,6 @@

#include <linux/limits.h>
#include <linux/ioctl.h>
#include <linux/blk_types.h>
#include <linux/types.h>

/*
@@ -117,65 +116,6 @@ struct inodes_stat_t {
/* File was opened by fanotify and shouldn't generate fanotify events */
#define FMODE_NONOTIFY		((__force fmode_t)0x1000000)

/*
 * The below are the various read and write types that we support. Some of
 * them include behavioral modifiers that send information down to the
 * block layer and IO scheduler. Terminology:
 *
 *	The block layer uses device plugging to defer IO a little bit, in
 *	the hope that we will see more IO very shortly. This increases
 *	coalescing of adjacent IO and thus reduces the number of IOs we
 *	have to send to the device. It also allows for better queuing,
 *	if the IO isn't mergeable. If the caller is going to be waiting
 *	for the IO, then he must ensure that the device is unplugged so
 *	that the IO is dispatched to the driver.
 *
 *	All IO is handled async in Linux. This is fine for background
 *	writes, but for reads or writes that someone waits for completion
 *	on, we want to notify the block layer and IO scheduler so that they
 *	know about it. That allows them to make better scheduling
 *	decisions. So when the below references 'sync' and 'async', it
 *	is referencing this priority hint.
 *
 * With that in mind, the available types are:
 *
 * READ			A normal read operation. Device will be plugged.
 * READ_SYNC		A synchronous read. Device is not plugged, caller can
 *			immediately wait on this read without caring about
 *			unplugging.
 * READA		Used for read-ahead operations. Lower priority, and the
 *			block layer could (in theory) choose to ignore this
 *			request if it runs into resource problems.
 * WRITE		A normal async write. Device will be plugged.
 * WRITE_SYNC		Synchronous write. Identical to WRITE, but passes down
 *			the hint that someone will be waiting on this IO
 *			shortly. The write equivalent of READ_SYNC.
 * WRITE_ODIRECT	Special case write for O_DIRECT only.
 * WRITE_FLUSH		Like WRITE_SYNC but with preceding cache flush.
 * WRITE_FUA		Like WRITE_SYNC but data is guaranteed to be on
 *			non-volatile media on completion.
 * WRITE_FLUSH_FUA	Combination of WRITE_FLUSH and FUA. The IO is preceded
 *			by a cache flush and data is guaranteed to be on
 *			non-volatile media on completion.
 *
 */
#define RW_MASK			REQ_WRITE
#define RWA_MASK		REQ_RAHEAD

#define READ			0
#define WRITE			RW_MASK
#define READA			RWA_MASK
#define KERNEL_READ		(READ|REQ_KERNEL)
#define KERNEL_WRITE		(WRITE|REQ_KERNEL)

#define READ_SYNC		(READ | REQ_SYNC)
#define WRITE_SYNC		(WRITE | REQ_SYNC | REQ_NOIDLE)
#define WRITE_ODIRECT		(WRITE | REQ_SYNC)
#define WRITE_FLUSH		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FLUSH)
#define WRITE_FUA		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FUA)
#define WRITE_FLUSH_FUA		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FLUSH | REQ_FUA)


/*
 * Flag for rw_copy_check_uvector and compat_rw_copy_check_uvector
 * that indicates that they should check the contents of the iovec are
@@ -417,6 +357,7 @@ struct inodes_stat_t {
#include <linux/uidgid.h>
#include <linux/lockdep.h>
#include <linux/percpu-rwsem.h>
#include <linux/blk_types.h>

#include <asm/byteorder.h>

@@ -453,6 +394,64 @@ typedef void (dio_iodone_t)(struct kiocb *iocb, loff_t offset,
			ssize_t bytes, void *private, int ret,
			bool is_async);

/*
 * The below are the various read and write types that we support. Some of
 * them include behavioral modifiers that send information down to the
 * block layer and IO scheduler. Terminology:
 *
 *	The block layer uses device plugging to defer IO a little bit, in
 *	the hope that we will see more IO very shortly. This increases
 *	coalescing of adjacent IO and thus reduces the number of IOs we
 *	have to send to the device. It also allows for better queuing,
 *	if the IO isn't mergeable. If the caller is going to be waiting
 *	for the IO, then he must ensure that the device is unplugged so
 *	that the IO is dispatched to the driver.
 *
 *	All IO is handled async in Linux. This is fine for background
 *	writes, but for reads or writes that someone waits for completion
 *	on, we want to notify the block layer and IO scheduler so that they
 *	know about it. That allows them to make better scheduling
 *	decisions. So when the below references 'sync' and 'async', it
 *	is referencing this priority hint.
 *
 * With that in mind, the available types are:
 *
 * READ			A normal read operation. Device will be plugged.
 * READ_SYNC		A synchronous read. Device is not plugged, caller can
 *			immediately wait on this read without caring about
 *			unplugging.
 * READA		Used for read-ahead operations. Lower priority, and the
 *			block layer could (in theory) choose to ignore this
 *			request if it runs into resource problems.
 * WRITE		A normal async write. Device will be plugged.
 * WRITE_SYNC		Synchronous write. Identical to WRITE, but passes down
 *			the hint that someone will be waiting on this IO
 *			shortly. The write equivalent of READ_SYNC.
 * WRITE_ODIRECT	Special case write for O_DIRECT only.
 * WRITE_FLUSH		Like WRITE_SYNC but with preceding cache flush.
 * WRITE_FUA		Like WRITE_SYNC but data is guaranteed to be on
 *			non-volatile media on completion.
 * WRITE_FLUSH_FUA	Combination of WRITE_FLUSH and FUA. The IO is preceded
 *			by a cache flush and data is guaranteed to be on
 *			non-volatile media on completion.
 *
 */
#define RW_MASK			REQ_WRITE
#define RWA_MASK		REQ_RAHEAD

#define READ			0
#define WRITE			RW_MASK
#define READA			RWA_MASK
#define KERNEL_READ		(READ|REQ_KERNEL)
#define KERNEL_WRITE		(WRITE|REQ_KERNEL)

#define READ_SYNC		(READ | REQ_SYNC)
#define WRITE_SYNC		(WRITE | REQ_SYNC | REQ_NOIDLE)
#define WRITE_ODIRECT		(WRITE | REQ_SYNC)
#define WRITE_FLUSH		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FLUSH)
#define WRITE_FUA		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FUA)
#define WRITE_FLUSH_FUA		(WRITE | REQ_SYNC | REQ_NOIDLE | REQ_FLUSH | REQ_FUA)

/*
 * Attribute flags.  These should be or-ed together to figure out what
 * has been changed!