Loading sound/soc/msm/qdsp6v2/msm-audio-effects-q6-v2.c +30 −30 Original line number Diff line number Diff line Loading @@ -154,7 +154,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -182,7 +182,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT STRENGTH", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -210,7 +210,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT OUT_TYPE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -238,7 +238,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT GAIN_ADJUST", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -316,7 +316,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -344,7 +344,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_MODE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -372,7 +372,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_PRESET", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -400,7 +400,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_WET_MIX", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -428,7 +428,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_GAIN_ADJUST", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -456,7 +456,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ROOM_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -484,7 +484,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ROOM_HF_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -512,7 +512,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DECAY_TIME", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -540,7 +540,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DECAY_HF_RATIO", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -568,7 +568,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_REFLECTIONS_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -596,7 +596,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_REFLECTIONS_DELAY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -624,7 +624,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -652,7 +652,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DELAY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -680,7 +680,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DIFFUSION", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -708,7 +708,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DENSITY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -787,7 +787,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -815,7 +815,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_MODE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -843,7 +843,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_STRENGTH", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -920,7 +920,7 @@ int msm_audio_effects_pbe_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "PBE_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_PBE; *updt_params++ = Loading @@ -946,7 +946,7 @@ int msm_audio_effects_pbe_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "PBE_PARAM", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_PBE; *updt_params++ = Loading Loading @@ -1031,7 +1031,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1099,7 +1099,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_CONFIG", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1150,7 +1150,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_BAND_INDEX", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1182,7 +1182,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_SINGLE_BAND_FREQ", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1271,7 +1271,7 @@ static int __msm_audio_effects_volume_handler(struct audio_client *ac, "VOLUME/VOLUME2_GAIN_2CH", rc); if (rc != 0) break; goto invalid_config; if (instance == SOFT_VOLUME_INSTANCE_2) *updt_params++ = ASM_MODULE_ID_VOL_CTRL2; Loading Loading @@ -1320,7 +1320,7 @@ static int __msm_audio_effects_volume_handler(struct audio_client *ac, "VOLUME/VOLUME2_GAIN_MASTER", rc); if (rc != 0) break; goto invalid_config; if (instance == SOFT_VOLUME_INSTANCE_2) *updt_params++ = ASM_MODULE_ID_VOL_CTRL2; Loading Loading
sound/soc/msm/qdsp6v2/msm-audio-effects-q6-v2.c +30 −30 Original line number Diff line number Diff line Loading @@ -154,7 +154,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -182,7 +182,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT STRENGTH", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -210,7 +210,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT OUT_TYPE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -238,7 +238,7 @@ int msm_audio_effects_virtualizer_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "VIRT GAIN_ADJUST", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_VIRTUALIZER; *updt_params++ = Loading Loading @@ -316,7 +316,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -344,7 +344,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_MODE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -372,7 +372,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_PRESET", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -400,7 +400,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_WET_MIX", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -428,7 +428,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_GAIN_ADJUST", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -456,7 +456,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ROOM_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -484,7 +484,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_ROOM_HF_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -512,7 +512,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DECAY_TIME", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -540,7 +540,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DECAY_HF_RATIO", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -568,7 +568,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_REFLECTIONS_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -596,7 +596,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_REFLECTIONS_DELAY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -624,7 +624,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_LEVEL", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -652,7 +652,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DELAY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -680,7 +680,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DIFFUSION", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -708,7 +708,7 @@ int msm_audio_effects_reverb_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "REVERB_DENSITY", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_REVERB; *updt_params++ = Loading Loading @@ -787,7 +787,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -815,7 +815,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_MODE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -843,7 +843,7 @@ int msm_audio_effects_bass_boost_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "BASS_BOOST_STRENGTH", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_BASS_BOOST; *updt_params++ = Loading Loading @@ -920,7 +920,7 @@ int msm_audio_effects_pbe_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "PBE_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_PBE; *updt_params++ = Loading @@ -946,7 +946,7 @@ int msm_audio_effects_pbe_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "PBE_PARAM", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_PBE; *updt_params++ = Loading Loading @@ -1031,7 +1031,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_ENABLE", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1099,7 +1099,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_CONFIG", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1150,7 +1150,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_BAND_INDEX", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1182,7 +1182,7 @@ int msm_audio_effects_popless_eq_handler(struct audio_client *ac, MAX_INBAND_PARAM_SZ, "EQ_SINGLE_BAND_FREQ", rc); if (rc != 0) break; goto invalid_config; *updt_params++ = AUDPROC_MODULE_ID_POPLESS_EQUALIZER; *updt_params++ = Loading Loading @@ -1271,7 +1271,7 @@ static int __msm_audio_effects_volume_handler(struct audio_client *ac, "VOLUME/VOLUME2_GAIN_2CH", rc); if (rc != 0) break; goto invalid_config; if (instance == SOFT_VOLUME_INSTANCE_2) *updt_params++ = ASM_MODULE_ID_VOL_CTRL2; Loading Loading @@ -1320,7 +1320,7 @@ static int __msm_audio_effects_volume_handler(struct audio_client *ac, "VOLUME/VOLUME2_GAIN_MASTER", rc); if (rc != 0) break; goto invalid_config; if (instance == SOFT_VOLUME_INSTANCE_2) *updt_params++ = ASM_MODULE_ID_VOL_CTRL2; Loading