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Commit 817f32d0 authored by Andi Kleen's avatar Andi Kleen Committed by H. Peter Anvin
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x86, mce: add table driven machine check grading



The machine check grading (as in deciding what should be done for a given
register value) has to be done multiple times soon and it's also getting
more complicated.
So it makes sense to consolidate it into a single function. To get smaller
and more straight forward and possibly more extensible code I opted towards
a new table driven method. The various rules are put into a table
when is then executed by a very simple interpreter.

The grading engine is in a new file mce-severity.c. I also added a private
include file mce-internal.h, because mce.h is already a bit too cluttered.

This is dead code right now, but will be used in followon patches.

Signed-off-by: default avatarAndi Kleen <ak@linux.intel.com>
Signed-off-by: default avatarHidetoshi Seto <seto.hidetoshi@jp.fujitsu.com>
Signed-off-by: default avatarH. Peter Anvin <hpa@zytor.com>
parent a0189c70
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obj-y				=  mce.o therm_throt.o
obj-y				=  mce.o therm_throt.o


obj-$(CONFIG_X86_NEW_MCE)	+= mce-severity.o
obj-$(CONFIG_X86_OLD_MCE)	+= k7.o p4.o p6.o
obj-$(CONFIG_X86_OLD_MCE)	+= k7.o p4.o p6.o
obj-$(CONFIG_X86_ANCIENT_MCE)	+= winchip.o p5.o
obj-$(CONFIG_X86_ANCIENT_MCE)	+= winchip.o p5.o
obj-$(CONFIG_X86_MCE_P4THERMAL)	+= mce_intel.o
obj-$(CONFIG_X86_MCE_P4THERMAL)	+= mce_intel.o
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#include <asm/mce.h>

enum severity_level {
	MCE_NO_SEVERITY,
	MCE_SOME_SEVERITY,
	MCE_UC_SEVERITY,
	MCE_PANIC_SEVERITY,
};

int mce_severity(struct mce *a, int tolerant, char **msg);
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/*
 * MCE grading rules.
 * Copyright 2008, 2009 Intel Corporation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; version 2
 * of the License.
 *
 * Author: Andi Kleen
 */
#include <linux/kernel.h>
#include <asm/mce.h>

#include "mce-internal.h"

/*
 * Grade an mce by severity. In general the most severe ones are processed
 * first. Since there are quite a lot of combinations test the bits in a
 * table-driven way. The rules are simply processed in order, first
 * match wins.
 */

static struct severity {
	u64 mask;
	u64 result;
	unsigned char sev;
	unsigned char mcgmask;
	unsigned char mcgres;
	char *msg;
} severities[] = {
#define SEV(s) .sev = MCE_ ## s ## _SEVERITY
#define BITCLR(x, s, m, r...) { .mask = x, .result = 0, SEV(s), .msg = m, ## r }
#define BITSET(x, s, m, r...) { .mask = x, .result = x, SEV(s), .msg = m, ## r }
#define MCGMASK(x, res, s, m, r...) \
	{ .mcgmask = x, .mcgres = res, SEV(s), .msg = m, ## r }
	BITCLR(MCI_STATUS_VAL, NO, "Invalid"),
	BITCLR(MCI_STATUS_EN, NO, "Not enabled"),
	BITSET(MCI_STATUS_PCC, PANIC, "Processor context corrupt"),
	MCGMASK(MCG_STATUS_RIPV, 0, PANIC, "No restart IP"),
	BITSET(MCI_STATUS_UC|MCI_STATUS_OVER, PANIC, "Overflowed uncorrected"),
	BITSET(MCI_STATUS_UC, UC, "Uncorrected"),
	BITSET(0, SOME, "No match")	/* always matches. keep at end */
};

int mce_severity(struct mce *a, int tolerant, char **msg)
{
	struct severity *s;
	for (s = severities;; s++) {
		if ((a->status & s->mask) != s->result)
			continue;
		if ((a->mcgstatus & s->mcgmask) != s->mcgres)
			continue;
		if (s->sev > MCE_NO_SEVERITY && (a->status & MCI_STATUS_UC) &&
			tolerant < 1)
			return MCE_PANIC_SEVERITY;
		if (msg)
			*msg = s->msg;
		return s->sev;
	}
}