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Commit 7d976699 authored by Thomas Gleixner's avatar Thomas Gleixner
Browse files

sched/migration: Move CPU_ONLINE into scheduler state



The alleged requirement that the migration notifier has a lower priority than
perf is completely undocumented and there is no indication at all that this is
true. perf does not even handle the CPU_ONLINE notification and perf really
has nothing to do with migration.

Move the CPU_ONLINE code into the sched_activate_cpu() state callback.

Signed-off-by: default avatarThomas Gleixner <tglx@linutronix.de>
Acked-by: default avatarPeter Zijlstra <peterz@infradead.org>
Cc: rt@linutronix.de
Link: http://lkml.kernel.org/r/20160310120025.421743581@linutronix.de


Signed-off-by: default avatarThomas Gleixner <tglx@linutronix.de>
parent e9cd8fa4
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+22 −11
Original line number Diff line number Diff line
@@ -5424,17 +5424,6 @@ migration_call(struct notifier_block *nfb, unsigned long action, void *hcpu)

	switch (action & ~CPU_TASKS_FROZEN) {

	case CPU_ONLINE:
		/* Update our root-domain */
		raw_spin_lock_irqsave(&rq->lock, flags);
		if (rq->rd) {
			BUG_ON(!cpumask_test_cpu(cpu, rq->rd->span));

			set_rq_online(rq);
		}
		raw_spin_unlock_irqrestore(&rq->lock, flags);
		break;

#ifdef CONFIG_HOTPLUG_CPU
	case CPU_DYING:
		sched_ttwu_pending();
@@ -7090,12 +7079,34 @@ static int cpuset_cpu_inactive(unsigned int cpu)

int sched_cpu_activate(unsigned int cpu)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long flags;

	set_cpu_active(cpu, true);

	if (sched_smp_initialized) {
		sched_domains_numa_masks_set(cpu);
		cpuset_cpu_active();
	}

	/*
	 * Put the rq online, if not already. This happens:
	 *
	 * 1) In the early boot process, because we build the real domains
	 *    after all cpus have been brought up.
	 *
	 * 2) At runtime, if cpuset_cpu_active() fails to rebuild the
	 *    domains.
	 */
	raw_spin_lock_irqsave(&rq->lock, flags);
	if (rq->rd) {
		BUG_ON(!cpumask_test_cpu(cpu, rq->rd->span));
		set_rq_online(rq);
	}
	raw_spin_unlock_irqrestore(&rq->lock, flags);

	update_max_interval();

	return 0;
}