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Commit 54b956ab authored by Lars Ellenberg's avatar Lars Ellenberg Committed by Philipp Reisner
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drbd: don't pointlessly queue bitmap send, if we lost connection



This is a minor optimization and cleanup,
and also considerably reduces some harmless (but noisy) race with
the connection cleanup code.

Signed-off-by: default avatarPhilipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: default avatarLars Ellenberg <lars.ellenberg@linbit.com>
parent 194bfb32
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+7 −2
Original line number Diff line number Diff line
@@ -1428,8 +1428,13 @@ static void after_state_ch(struct drbd_conf *mdev, union drbd_state os,
		drbd_send_uuids(mdev);
		drbd_send_state(mdev);
	}
	if (os.conn != C_WF_BITMAP_S && ns.conn == C_WF_BITMAP_S)
		drbd_queue_bitmap_io(mdev, &drbd_send_bitmap, NULL, "send_bitmap (WFBitMapS)");
	/* No point in queuing send_bitmap if we don't have a connection
	 * anymore, so check also the _current_ state, not only the new state
	 * at the time this work was queued. */
	if (os.conn != C_WF_BITMAP_S && ns.conn == C_WF_BITMAP_S &&
	    mdev->state.conn == C_WF_BITMAP_S)
		drbd_queue_bitmap_io(mdev, &drbd_send_bitmap, NULL,
				"send_bitmap (WFBitMapS)");

	/* Lost contact to peer's copy of the data */
	if ((os.pdsk >= D_INCONSISTENT &&