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Commit 48f2a4e1 authored by Chris Metcalf's avatar Chris Metcalf Committed by David S. Miller
Browse files

tile: remove dead is_dup_ack() function from tilepro net driver

parent 815d3bae
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+0 −76
Original line number Diff line number Diff line
@@ -89,9 +89,6 @@
/* ISSUE: This has not been thoroughly tested (except at 1500). */
#define TILE_NET_MTU 1500

/* Define this to collapse "duplicate" acks. */
/* #define IGNORE_DUP_ACKS */

/* HACK: Define this to verify incoming packets. */
/* #define TILE_NET_VERIFY_INGRESS */

@@ -625,79 +622,6 @@ static void tile_net_handle_egress_timer(unsigned long arg)
}


#ifdef IGNORE_DUP_ACKS

/*
 * Help detect "duplicate" ACKs.  These are sequential packets (for a
 * given flow) which are exactly 66 bytes long, sharing everything but
 * ID=2@0x12, Hsum=2@0x18, Ack=4@0x2a, WinSize=2@0x30, Csum=2@0x32,
 * Tstamps=10@0x38.  The ID's are +1, the Hsum's are -1, the Ack's are
 * +N, and the Tstamps are usually identical.
 *
 * NOTE: Apparently truly duplicate acks (with identical "ack" values),
 * should not be collapsed, as they are used for some kind of flow control.
 */
static bool is_dup_ack(char *s1, char *s2, unsigned int len)
{
	int i;

	unsigned long long ignorable = 0;

	/* Identification. */
	ignorable |= (1ULL << 0x12);
	ignorable |= (1ULL << 0x13);

	/* Header checksum. */
	ignorable |= (1ULL << 0x18);
	ignorable |= (1ULL << 0x19);

	/* ACK. */
	ignorable |= (1ULL << 0x2a);
	ignorable |= (1ULL << 0x2b);
	ignorable |= (1ULL << 0x2c);
	ignorable |= (1ULL << 0x2d);

	/* WinSize. */
	ignorable |= (1ULL << 0x30);
	ignorable |= (1ULL << 0x31);

	/* Checksum. */
	ignorable |= (1ULL << 0x32);
	ignorable |= (1ULL << 0x33);

	for (i = 0; i < len; i++, ignorable >>= 1) {

		if ((ignorable & 1) || (s1[i] == s2[i]))
			continue;

#ifdef TILE_NET_DEBUG
		/* HACK: Mention non-timestamp diffs. */
		if (i < 0x38 && i != 0x2f &&
		    net_ratelimit())
			pr_info("Diff at 0x%x\n", i);
#endif

		return false;
	}

#ifdef TILE_NET_NO_SUPPRESS_DUP_ACKS
	/* HACK: Do not suppress truly duplicate ACKs. */
	/* ISSUE: Is this actually necessary or helpful? */
	if (s1[0x2a] == s2[0x2a] &&
	    s1[0x2b] == s2[0x2b] &&
	    s1[0x2c] == s2[0x2c] &&
	    s1[0x2d] == s2[0x2d]) {
		return false;
	}
#endif

	return true;
}

#endif



static void tile_net_discard_aux(struct tile_net_cpu *info, int index)
{
	struct tile_netio_queue *queue = &info->queue;