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Commit 29e08b05 authored by Gabriel Laskar's avatar Gabriel Laskar
Browse files

drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h



Signed-off-by: default avatarGabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: default avatarEmil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
parent 35d0f1d5
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+49 −49
Original line number Diff line number Diff line
@@ -30,7 +30,7 @@
/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints.
 *
 * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
 * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
 * compatibility Keep fields aligned to their size
 */

@@ -45,88 +45,88 @@
#define DRM_VIRTGPU_GET_CAPS  0x09

struct drm_virtgpu_map {
	uint64_t offset; /* use for mmap system call */
	uint32_t handle;
	uint32_t pad;
	__u64 offset; /* use for mmap system call */
	__u32 handle;
	__u32 pad;
};

struct drm_virtgpu_execbuffer {
	uint32_t		flags;		/* for future use */
	uint32_t size;
	uint64_t command; /* void* */
	uint64_t bo_handles;
	uint32_t num_bo_handles;
	uint32_t pad;
	__u32		flags;		/* for future use */
	__u32 size;
	__u64 command; /* void* */
	__u64 bo_handles;
	__u32 num_bo_handles;
	__u32 pad;
};

#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */

struct drm_virtgpu_getparam {
	uint64_t param;
	uint64_t value;
	__u64 param;
	__u64 value;
};

/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
	uint32_t target;
	uint32_t format;
	uint32_t bind;
	uint32_t width;
	uint32_t height;
	uint32_t depth;
	uint32_t array_size;
	uint32_t last_level;
	uint32_t nr_samples;
	uint32_t flags;
	uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
	uint32_t res_handle;  /* returned by kernel */
	uint32_t size;        /* validate transfer in the host */
	uint32_t stride;      /* validate transfer in the host */
	__u32 target;
	__u32 format;
	__u32 bind;
	__u32 width;
	__u32 height;
	__u32 depth;
	__u32 array_size;
	__u32 last_level;
	__u32 nr_samples;
	__u32 flags;
	__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
	__u32 res_handle;  /* returned by kernel */
	__u32 size;        /* validate transfer in the host */
	__u32 stride;      /* validate transfer in the host */
};

struct drm_virtgpu_resource_info {
	uint32_t bo_handle;
	uint32_t res_handle;
	uint32_t size;
	uint32_t stride;
	__u32 bo_handle;
	__u32 res_handle;
	__u32 size;
	__u32 stride;
};

struct drm_virtgpu_3d_box {
	uint32_t x;
	uint32_t y;
	uint32_t z;
	uint32_t w;
	uint32_t h;
	uint32_t d;
	__u32 x;
	__u32 y;
	__u32 z;
	__u32 w;
	__u32 h;
	__u32 d;
};

struct drm_virtgpu_3d_transfer_to_host {
	uint32_t bo_handle;
	__u32 bo_handle;
	struct drm_virtgpu_3d_box box;
	uint32_t level;
	uint32_t offset;
	__u32 level;
	__u32 offset;
};

struct drm_virtgpu_3d_transfer_from_host {
	uint32_t bo_handle;
	__u32 bo_handle;
	struct drm_virtgpu_3d_box box;
	uint32_t level;
	uint32_t offset;
	__u32 level;
	__u32 offset;
};

#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
	uint32_t handle; /* 0 is an invalid handle */
	uint32_t flags;
	__u32 handle; /* 0 is an invalid handle */
	__u32 flags;
};

struct drm_virtgpu_get_caps {
	uint32_t cap_set_id;
	uint32_t cap_set_ver;
	uint64_t addr;
	uint32_t size;
	uint32_t pad;
	__u32 cap_set_id;
	__u32 cap_set_ver;
	__u64 addr;
	__u32 size;
	__u32 pad;
};

#define DRM_IOCTL_VIRTGPU_MAP \