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Commit 25067bfc authored by Gustavo Padovan's avatar Gustavo Padovan Committed by Daniel Vetter
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drm/i915: pin sprite fb only if it changed



Optimize code avoiding helding dev mutex if old fb and current fb
are the same.

v2: take Ville's comments
	- move comment along with the pin_and_fence call
	- check for error before calling i915_gem_track_fb
	- move old_obj != obj to an upper if condition

Signed-off-by: default avatarGustavo Padovan <gustavo.padovan@collabora.co.uk>
Reviewed-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 94f598f1
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+19 −15
Original line number Diff line number Diff line
@@ -1038,21 +1038,24 @@ intel_commit_sprite_plane(struct drm_plane *plane,
	primary_enabled = !drm_rect_equals(dst, clip) || colorkey_enabled(intel_plane);
	WARN_ON(!primary_enabled && !state->visible && intel_crtc->active);


	if (old_obj != obj) {
		mutex_lock(&dev->struct_mutex);

		/* Note that this will apply the VT-d workaround for scanouts,
		 * which is more restrictive than required for sprites. (The
		 * primary plane requires 256KiB alignment with 64 PTE padding,
	 * the sprite planes only require 128KiB alignment and 32 PTE padding.
		 * the sprite planes only require 128KiB alignment and 32 PTE
		 * padding.
		 */
		ret = intel_pin_and_fence_fb_obj(dev, obj, NULL);

		if (ret == 0)
			i915_gem_track_fb(old_obj, obj,
					  INTEL_FRONTBUFFER_SPRITE(pipe));
		mutex_unlock(&dev->struct_mutex);

		if (ret)
			return ret;
	}

	intel_plane->crtc_x = state->orig_dst.x1;
	intel_plane->crtc_y = state->orig_dst.y1;
@@ -1099,14 +1102,15 @@ intel_commit_sprite_plane(struct drm_plane *plane,
	}

	/* Unpin old obj after new one is active to avoid ugliness */
	if (old_obj) {
	if (old_obj && old_obj != obj) {

		/*
		 * It's fairly common to simply update the position of
		 * an existing object.  In that case, we don't need to
		 * wait for vblank to avoid ugliness, we only need to
		 * do the pin & ref bookkeeping.
		 */
		if (old_obj != obj && intel_crtc->active)
		if (intel_crtc->active)
			intel_wait_for_vblank(dev, intel_crtc->pipe);

		mutex_lock(&dev->struct_mutex);