Loading drivers/gpu/drm/msm/sde/sde_connector.c +6 −2 Original line number Diff line number Diff line Loading @@ -588,6 +588,8 @@ static void sde_connector_atomic_destroy_state(struct drm_connector *connector, if (c_state->out_fb) _sde_connector_destroy_fb(c_conn, c_state); __drm_atomic_helper_connector_destroy_state(&c_state->base); if (!c_conn) { kfree(c_state); } else { Loading Loading @@ -625,8 +627,7 @@ static void sde_connector_atomic_reset(struct drm_connector *connector) &c_state->property_state, c_state->property_values); c_state->base.connector = connector; connector->state = &c_state->base; __drm_atomic_helper_connector_reset(connector, &c_state->base); } static struct drm_connector_state * Loading @@ -653,6 +654,9 @@ sde_connector_atomic_duplicate_state(struct drm_connector *connector) c_oldstate, c_state, &c_state->property_state, c_state->property_values); __drm_atomic_helper_connector_duplicate_state(connector, &c_state->base); /* additional handling for drm framebuffer objects */ if (c_state->out_fb) drm_framebuffer_reference(c_state->out_fb); Loading Loading
drivers/gpu/drm/msm/sde/sde_connector.c +6 −2 Original line number Diff line number Diff line Loading @@ -588,6 +588,8 @@ static void sde_connector_atomic_destroy_state(struct drm_connector *connector, if (c_state->out_fb) _sde_connector_destroy_fb(c_conn, c_state); __drm_atomic_helper_connector_destroy_state(&c_state->base); if (!c_conn) { kfree(c_state); } else { Loading Loading @@ -625,8 +627,7 @@ static void sde_connector_atomic_reset(struct drm_connector *connector) &c_state->property_state, c_state->property_values); c_state->base.connector = connector; connector->state = &c_state->base; __drm_atomic_helper_connector_reset(connector, &c_state->base); } static struct drm_connector_state * Loading @@ -653,6 +654,9 @@ sde_connector_atomic_duplicate_state(struct drm_connector *connector) c_oldstate, c_state, &c_state->property_state, c_state->property_values); __drm_atomic_helper_connector_duplicate_state(connector, &c_state->base); /* additional handling for drm framebuffer objects */ if (c_state->out_fb) drm_framebuffer_reference(c_state->out_fb); Loading