Loading sound/pci/hda/hda_priv.h +0 −3 Original line number Original line Diff line number Diff line Loading @@ -120,9 +120,6 @@ enum { SDI0, SDI1, SDI2, SDI3, SDO0, SDO1, SDO2, SDO3 }; #define TERA_NUM_CAPTURE 3 #define TERA_NUM_CAPTURE 3 #define TERA_NUM_PLAYBACK 4 #define TERA_NUM_PLAYBACK 4 /* this number is statically defined for simplicity */ #define MAX_AZX_DEV 16 /* max number of fragments - we may use more if allocating more pages for BDL */ /* max number of fragments - we may use more if allocating more pages for BDL */ #define BDL_SIZE 4096 #define BDL_SIZE 4096 #define AZX_MAX_BDL_ENTRIES (BDL_SIZE / 16) #define AZX_MAX_BDL_ENTRIES (BDL_SIZE / 16) Loading Loading
sound/pci/hda/hda_priv.h +0 −3 Original line number Original line Diff line number Diff line Loading @@ -120,9 +120,6 @@ enum { SDI0, SDI1, SDI2, SDI3, SDO0, SDO1, SDO2, SDO3 }; #define TERA_NUM_CAPTURE 3 #define TERA_NUM_CAPTURE 3 #define TERA_NUM_PLAYBACK 4 #define TERA_NUM_PLAYBACK 4 /* this number is statically defined for simplicity */ #define MAX_AZX_DEV 16 /* max number of fragments - we may use more if allocating more pages for BDL */ /* max number of fragments - we may use more if allocating more pages for BDL */ #define BDL_SIZE 4096 #define BDL_SIZE 4096 #define AZX_MAX_BDL_ENTRIES (BDL_SIZE / 16) #define AZX_MAX_BDL_ENTRIES (BDL_SIZE / 16) Loading