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BlissLauncher uses memory even if not used

Summary

We would like to avoid BlissLauncher to use memory if a user choose another launcher

Description

What is the current behavior?

A user reported that BlissLauncher is using 140MB memory, despite he is using Trebuchet (tested on a GS290)

(internal reference:https://community.e.foundation/t/wetaher-widget-on-gs290/29940/4)

What is the improved behavior?

If the user choose another launcher, BlissLauncher memory usage should be null or very low

What does it bring?

Avoid to waste memory usage

Examples

Validation